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The Art of Film

The VFX Masters
Magazine

Celebrate award-winning VFX with this collection of exclusive interviews and behind-the-scenes features with the world’s best art teams.From the ground-breaking CGI characters of Rogue One: A Star Wars Story to the small screen wonder of Game of Thrones, discover how the visual effects of your favourite films are created.

THE ART OF FILM VOLUME FOUR • Celebrate the VFX of Rogue One A Star Wars Story and the award-winning films of the year!

ROGUE ONE: A STAR WARS STORY • ILM (2016) ILM’s John Knoll reveals how you make a science-fiction movie that’s in touch with its past

ROGUE ONE: CREATING AND DESTROYING JEDHA • ILM (2016) Visual effects supervisor Mohen Leo talks about building a credible world… and destroying it just as convincingly

ROGUE ONE: THE SPACE BATTLE • ILM (2016) Animation supervisor Hal Hickel shares the process behind creating an epic Space Battle

ROGUE ONE: ICONIC VEHICLES • ILM (2016) Discover how the ILM team used the machines of the past to create winning new models

ROGUE ONE: VISUALISING STAR WARS • ILM (2016) ILM’s John Knoll discusses how style and technology came together to create an iconic Star Wars look

ROGUE ONE: MAKING K-2SO • ILM (2016) Hal Hickel, animation supervisor at ILM, shares how Rogue One’s popular new droid came to life

BATMAN V SUPERMAN: DAWN OF JUSTICE • WARNER BROS (2016) We come face to face with the creative minds behind Batman V Superman’s blockbuster VFX and SFX

DOCTOR STRANGE • ILM (2016) VFX Supervisor Richard Bluff reveals how the team at ILM created the mind-bending effects in Marvel’s most magical cinematic outing

GUARDIANS OF THE GALAXY • FRAMESTORE / MPC (2015) Rocket and Groot burst onto the big screen in Marvel’s Guardians of the Galaxy. The movie’s success lies in its ability to sell non-human heroes to an audience

TEENAGE MUTANT NINJA TURTLES: OUT OF THE SHADOWS • ILM (2016) Discover how the artists turned the Turtles into believable movie stars and created some winning new CG characters e st

AVENGERS: AGE OF ULTRON • ILM (2015) Discover how the team at ILM created three super-sized CG superstars for this epic Marvel blockbuster

CAPTAIN AMERICA: CIVIL WAR • MARVEL / DOUBLE NEGATIVE / LUMA PICTURES / PRIME FOCUS WORLD (2016) Meet the creative teams behind the VFX epic…

CAPTAIN AMERICA: CIVIL WAR: THE AIRPORT • ILM (2016) Meet the team behind Civil War’s epic finale

WARCRAFT: THE BEGINNING • ILM (2016) Discover the ground-breaking effects work and facial capture techniques used to bring the characters of World of Warcraft to life…

JURASSIC PARK • ILM (1993) Renee Dunlop explores the technology behind creating digital dinosaurs of the past, present and future…

JURASSIC WORLD • IMAGE ENGINE (2015) Jurassic World has opened its gates to the most intelligent dinosaurs seen on screen. We investigate how they were made

THE JUNGLE BOOK • MPC (2016) From photoreal animals to dense jungle, we explore the CG environments of The Jungle Book

MALEFICENT • DIGITAL DOMAIN (2014) We reveal the VFX techniques used to bring Maleficent and other impressive fully-digital characters to life

OPENING THE VFX SUITCASE • CG creatures and monstrous environments helped bring Fantastic Beasts and Where to Find Them to life. Method Studios supplied the magic

DRACULA UNTOLD • FRAMESTORE (2015) Ben Lambert discusses how his team injected fresh blood into the vampire genre

THE MARTIAN • MPC (2015) The Moving Picture Company brought Ridley Scott’s Mars to life in sci-fi blockbuster The Martian

TERMINATOR GENISYS • MPC (2015) Discover how two Arnolds were bought back to the big screen for Terminator Genisys

JUPITER ASCENDING • MPC (2015) From pre-production to the final...


Expand title description text
Frequency: One time Pages: 180 Publisher: Future Publishing Ltd Edition: The VFX Masters

OverDrive Magazine

  • Release date: February 28, 2017

Formats

OverDrive Magazine

Languages

English

Celebrate award-winning VFX with this collection of exclusive interviews and behind-the-scenes features with the world’s best art teams.From the ground-breaking CGI characters of Rogue One: A Star Wars Story to the small screen wonder of Game of Thrones, discover how the visual effects of your favourite films are created.

THE ART OF FILM VOLUME FOUR • Celebrate the VFX of Rogue One A Star Wars Story and the award-winning films of the year!

ROGUE ONE: A STAR WARS STORY • ILM (2016) ILM’s John Knoll reveals how you make a science-fiction movie that’s in touch with its past

ROGUE ONE: CREATING AND DESTROYING JEDHA • ILM (2016) Visual effects supervisor Mohen Leo talks about building a credible world… and destroying it just as convincingly

ROGUE ONE: THE SPACE BATTLE • ILM (2016) Animation supervisor Hal Hickel shares the process behind creating an epic Space Battle

ROGUE ONE: ICONIC VEHICLES • ILM (2016) Discover how the ILM team used the machines of the past to create winning new models

ROGUE ONE: VISUALISING STAR WARS • ILM (2016) ILM’s John Knoll discusses how style and technology came together to create an iconic Star Wars look

ROGUE ONE: MAKING K-2SO • ILM (2016) Hal Hickel, animation supervisor at ILM, shares how Rogue One’s popular new droid came to life

BATMAN V SUPERMAN: DAWN OF JUSTICE • WARNER BROS (2016) We come face to face with the creative minds behind Batman V Superman’s blockbuster VFX and SFX

DOCTOR STRANGE • ILM (2016) VFX Supervisor Richard Bluff reveals how the team at ILM created the mind-bending effects in Marvel’s most magical cinematic outing

GUARDIANS OF THE GALAXY • FRAMESTORE / MPC (2015) Rocket and Groot burst onto the big screen in Marvel’s Guardians of the Galaxy. The movie’s success lies in its ability to sell non-human heroes to an audience

TEENAGE MUTANT NINJA TURTLES: OUT OF THE SHADOWS • ILM (2016) Discover how the artists turned the Turtles into believable movie stars and created some winning new CG characters e st

AVENGERS: AGE OF ULTRON • ILM (2015) Discover how the team at ILM created three super-sized CG superstars for this epic Marvel blockbuster

CAPTAIN AMERICA: CIVIL WAR • MARVEL / DOUBLE NEGATIVE / LUMA PICTURES / PRIME FOCUS WORLD (2016) Meet the creative teams behind the VFX epic…

CAPTAIN AMERICA: CIVIL WAR: THE AIRPORT • ILM (2016) Meet the team behind Civil War’s epic finale

WARCRAFT: THE BEGINNING • ILM (2016) Discover the ground-breaking effects work and facial capture techniques used to bring the characters of World of Warcraft to life…

JURASSIC PARK • ILM (1993) Renee Dunlop explores the technology behind creating digital dinosaurs of the past, present and future…

JURASSIC WORLD • IMAGE ENGINE (2015) Jurassic World has opened its gates to the most intelligent dinosaurs seen on screen. We investigate how they were made

THE JUNGLE BOOK • MPC (2016) From photoreal animals to dense jungle, we explore the CG environments of The Jungle Book

MALEFICENT • DIGITAL DOMAIN (2014) We reveal the VFX techniques used to bring Maleficent and other impressive fully-digital characters to life

OPENING THE VFX SUITCASE • CG creatures and monstrous environments helped bring Fantastic Beasts and Where to Find Them to life. Method Studios supplied the magic

DRACULA UNTOLD • FRAMESTORE (2015) Ben Lambert discusses how his team injected fresh blood into the vampire genre

THE MARTIAN • MPC (2015) The Moving Picture Company brought Ridley Scott’s Mars to life in sci-fi blockbuster The Martian

TERMINATOR GENISYS • MPC (2015) Discover how two Arnolds were bought back to the big screen for Terminator Genisys

JUPITER ASCENDING • MPC (2015) From pre-production to the final...


Expand title description text