Celebrate award-winning VFX with this collection of exclusive interviews and behind-the-scenes features with the world’s best art teams.From the ground-breaking CGI characters of Rogue One: A Star Wars Story to the small screen wonder of Game of Thrones, discover how the visual effects of your favourite films are created.
THE ART OF FILM VOLUME FOUR • Celebrate the VFX of Rogue One A Star Wars Story and the award-winning films of the year!
ROGUE ONE: A STAR WARS STORY • ILM (2016) ILM’s John Knoll reveals how you make a science-fiction movie that’s in touch with its past
ROGUE ONE: CREATING AND DESTROYING JEDHA • ILM (2016) Visual effects supervisor Mohen Leo talks about building a credible world… and destroying it just as convincingly
ROGUE ONE: THE SPACE BATTLE • ILM (2016) Animation supervisor Hal Hickel shares the process behind creating an epic Space Battle
ROGUE ONE: ICONIC VEHICLES • ILM (2016) Discover how the ILM team used the machines of the past to create winning new models
ROGUE ONE: VISUALISING STAR WARS • ILM (2016) ILM’s John Knoll discusses how style and technology came together to create an iconic Star Wars look
ROGUE ONE: MAKING K-2SO • ILM (2016) Hal Hickel, animation supervisor at ILM, shares how Rogue One’s popular new droid came to life
BATMAN V SUPERMAN: DAWN OF JUSTICE • WARNER BROS (2016) We come face to face with the creative minds behind Batman V Superman’s blockbuster VFX and SFX
DOCTOR STRANGE • ILM (2016) VFX Supervisor Richard Bluff reveals how the team at ILM created the mind-bending effects in Marvel’s most magical cinematic outing
GUARDIANS OF THE GALAXY • FRAMESTORE / MPC (2015) Rocket and Groot burst onto the big screen in Marvel’s Guardians of the Galaxy. The movie’s success lies in its ability to sell non-human heroes to an audience
TEENAGE MUTANT NINJA TURTLES: OUT OF THE SHADOWS • ILM (2016) Discover how the artists turned the Turtles into believable movie stars and created some winning new CG characters e st
AVENGERS: AGE OF ULTRON • ILM (2015) Discover how the team at ILM created three super-sized CG superstars for this epic Marvel blockbuster
CAPTAIN AMERICA: CIVIL WAR • MARVEL / DOUBLE NEGATIVE / LUMA PICTURES / PRIME FOCUS WORLD (2016) Meet the creative teams behind the VFX epic…
CAPTAIN AMERICA: CIVIL WAR: THE AIRPORT • ILM (2016) Meet the team behind Civil War’s epic finale
WARCRAFT: THE BEGINNING • ILM (2016) Discover the ground-breaking effects work and facial capture techniques used to bring the characters of World of Warcraft to life…
JURASSIC PARK • ILM (1993) Renee Dunlop explores the technology behind creating digital dinosaurs of the past, present and future…
JURASSIC WORLD • IMAGE ENGINE (2015) Jurassic World has opened its gates to the most intelligent dinosaurs seen on screen. We investigate how they were made
THE JUNGLE BOOK • MPC (2016) From photoreal animals to dense jungle, we explore the CG environments of The Jungle Book
MALEFICENT • DIGITAL DOMAIN (2014) We reveal the VFX techniques used to bring Maleficent and other impressive fully-digital characters to life
OPENING THE VFX SUITCASE • CG creatures and monstrous environments helped bring Fantastic Beasts and Where to Find Them to life. Method Studios supplied the magic
DRACULA UNTOLD • FRAMESTORE (2015) Ben Lambert discusses how his team injected fresh blood into the vampire genre
THE MARTIAN • MPC (2015) The Moving Picture Company brought Ridley Scott’s Mars to life in sci-fi blockbuster The Martian
TERMINATOR GENISYS • MPC (2015) Discover how two Arnolds were bought back to the big screen for Terminator Genisys
JUPITER ASCENDING • MPC (2015) From pre-production to the final...